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Hello! I'm Woojoo

 

I'm a PhD student in Dept. of Industrial and Systems Engineering in KAIST. I studies in Human Factors and Ergonomics Lab, under supervision of Prof. Shuping Xiong.

My major research interests are:

  • Ergonomics: Ergonomic Postural Assessment

  • HCI: Gestural Interaction in VR

Woojoo Kim

PHD CANDIDATE

Affiliation:

Human Factors and Ergonomics Lab
Dept. of Industrial and Systems Engineering
Korea Advanced Institute of Science and Technology (KAIST)

Phone:

+82-42-350-3172

+82-10-2626-5680

 

Email:

xml1324@gmail.com 

xml1324@kaist.ac.kr 

EDUCATION
 
2011.03-2015.02

Bachelor's Degree

HUMAN & SYSTEMS ENGINEERING

Ulsan National Institute of Science and Technology (UNIST), Republic of Korea

2016.09-Now

Integrated Master's/Doctoral Course

INDUSTRIAL & SYSTEMS ENGINEERING

Human Factors and Ergonomics Major,
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea

PUBLICATIONS
 
JOURNAL PAPERS
  1. (Under Review) Kim, W., Sung, J., Xiong, S.* (2021). Walking-in-place for Omnidirectional VR Locomotion Using a Single RGB Camera. Virtual Reality.

  2. (Under Review) Kim, W., Sung, J., Saakes, D., Huang, C., Xiong, S.* (2021). Ergonomic Postural Assessment Using a New Open-source Human Pose Estimation Technology (OpenPose). International Journal of Industrial Ergonomics.

  3. Kim, W., Xiong, S.* (2021).  User-Defined Walking-in-Place Gestures for VR Locomotion. International Journal of Human-Computer Studies. 152. 102648. doi: 10.1016/j.ijhcs.2021.102648

  4. Huang, C., Kim, W., Zhang, Y., & Xiong, S.* (2020). Development and Validation of a Wearable Inertial Sensors-Based Automated System for Assessing Work-Related Musculoskeletal Disorders in the Workspace. International Journal of Environmental Research and Public Health, 17, 6050. doi: 10.3390/ijerph17176050

  5. Kim, W., Xiong, S.*, & Liang, Z. (2017). Effect of Loading Symbol of Online Video on Perception of Waiting Time. International Journal of Human–Computer Interaction, 33(12), 1001-1009. doi: 10.1080/10447318.2017.1305051

  6. Siswandari, Y., Kim, W. (Co-first), & Xiong, S.* (2015). Comprehension and redesign of recently introduced water-sport prohibitive symbols in South Korea. International Journal of Industrial Ergonomics, 50, 196-205. doi: 10.1016/j.ergon.2015.09.018

  7. Kim, W., Siswandari, Y., & Xiong, S.* (2015). Comprehensibility of Newly Introduced Water-sport Prohibitive Signs in Korea by Koreans and Westerners. Journal of the Ergonomics Society of Korea, 34(1), 63-73. doi: 10.5143/JESK.2015.34.1.63

CONFERENCE PROCEEDINGS
  1. Kim, W., Jung, J., & Xiong, S.* (2020). VRMouse: Mouse emulation with the VR controller for 2D selection in VR. In International Conference on Applied Human Factors and Ergonomics (pp. 663-670). Springer, Cham. doi: 10.1007/978-3-030-51828-8_87

  2. Kim, W., Huang, C., Yun, D., Saakes, D., & Xiong, S.* (2020). Comparison of Joint Angle Measurements from Three Types of Motion Capture Systems for Ergonomic Postural Assessment. In International Conference on Applied Human Factors and Ergonomics (pp. 3-11). Springer, Cham. doi: 10.1007/978-3-030-51549-2_1

  3. Kim, W., & Xiong, S.* (2017). The effect of video loading symbol on waiting time perception. In International Conference of Design, User Experience, and Usability (pp. 105-114). Springer, Cham. doi: 10.1007/978-3-319-58640-3_9

  4. Siswandari, Y., Kim, W., & Xiong, S.* (2014). Comprehension of newly introduced water-sport prohibitive signs in Korea by westerners. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting (Vol. 58, No. 1, pp. 2300-2304). Los Angeles, CA: Sage Publications. doi: 10.1177/1541931214581479

CONFERENCE PRESENTATIONS
  1. Kim, W., Shin, E., & Xiong, S.* (2021). User Defined Walking-in-place Gestures for Intuitive Locomotion in Virtual Reality. The 23rd International Conference on Human-Computer Interaction (HCII 2021), Jult 24-29, Washington DC, USA. (Online)

  2. Kim, W., Jung, J., & Xiong, S.* (2020). VRMouse: Mouse Emulation with the VR Controller for 2D Selection in VR. The 11th International Conference on Applied Human Factors and Ergonomics (AHFE 2020). July 16-20, San Diego, California, USA. (Online)

  3. Kim, W., Huang, C., Yun, D., Saakes, D., & Xiong, S.* (2020) . Comparison of Joint Angle Measurements from Three Types of Motion Capture Systems for Ergonomic Postural Assessment. The 11th International Conference on Applied Human Factors and Ergonomics (AHFE 2020). July 16-20, San Diego, California, USA. (Online)

  4. Kim, W., Ignatius, D., Jeon, I., Moon, J., & Xiong, S.* (2018). NexerciseVR: A VR-based Exergame for Deep Neck Flexor Endurance Exercise. SIGCHI Korea Local Chapter 2018 Spring Academic Workshop, April 13, Daejeon, South Korea.

  5. Kim, W., & Xiong, S.* (2017). The effect of video loading symbol on waiting time perception. The 19th International Conference on Human-Computer Interaction (HCII 2017), July 09-14, Vancouver, Canada.

  6. Jang, J., & Kim, W.* (2017).  웨어러블 광전용적맥파 센서 기반 이코노미 클래스 증후군 진단 및 예방 시스템 (Wearable Photoplethysmography Sensor Based System for Diagnosis and Prevention of Economy Class Syndrome). 대한산업공학회 춘계공동학술대회 (Spring Conference of Korean Institute of Industrial Engineers), April 26-29, Yeosu, South Korea.

  7. Kim, W., & Xiong, S.* (2016). The impact of video loading symbol on waiting time perception and user preference. UNIST-JPA Joint Symposium, Sep 22-24, Ulsan, South Korea.

  8. Kim, W., Qiu, H., & Xiong, S.* (2015). Feasibility of a developed reaction time test APP for assessing cognitive function and associated fall risks in the elderly. The 12th International Congress of Physiological Anthropology (ICPA 2015), Oct 27-30, Chiba, Japan.

  9. Kim, W., Siswandari, Y., & Xiong, S.* (2014). Evaluation of comprehensibility of newly introduced water-sport prohibitive signs in Korea. The 1st Asian Conference on Ergonomics and Design (ACED 2014). May 21-24, Jeju, South Korea.

  10. Siswandari Y., Kim W., & Xiong S.* (2014). Comprehension of newly introduced water-sport prohibitive signs in Korea by westerners. The 58th Annual Meeting of Human Factors and Ergonomics Society (HFES 2014), October 27–31, Chicago, Illinois, USA.

TECHNICAL REPORTS
  1. Kim, W. (2018). 몰입형 가상현실을 위한 다중 키넥트 기반 휴대용 전방향 네비게이션 시스템 개발 (Development of a Multiple Kinect Based Portable Omnidirectional Navigation System for Immersive Virtual Reality). SSRN. doi: 10.2139/ssrn.3374271

  2. Kim, W., Jeon, I., & Moon, J. (2017). NexerciseVR: A VR-based Exergame for Neck Exercise. SSRN. doi: 10.2139/ssrn.3448344

PATENTS
  1. [Registered] 낙상위험 평가방법 및 이를 위한 사용자 단말기 (Method for Assessing Fall Risk and User Terminal therefor). Registration No. 10-1974831. Application Date: 2019.04.26. Inventors: 셔핑숑 (Shuping Xiong), 하이 큐 (Hai Qiu), 김우주 (Woojoo Kim).

  2. [Registered] 공놀이 장치 (Ball play device). Registration No. 10-1678118. Registration Date: 2016.11.15. Inventors: 백준상, 김진성, 김성룡, 김현경, 김우주 (Woojoo Kim)

 
RESEARCH WORKS
HFE LAB
FOR THE BETTERMENT OF HUMANKIND!

Human Factors and Ergonomics Lab (HFEL) at KAIST aims to develop novel human factors and ergonomics methodologies, techniques and models (especially digital human modeling, biomechanics and ICT based) to understand human capabilities, limitations, and interactions among humans and other elements of a system. By applying theory, principles, data and methods from science and engineering, our lab designs human-centered products, tasks, environments and systems for improving safety, health, comfort and human performance.

Phone:
+82-042-350-3172

Address:
4220, E2-1, KAIST, 291 Daehak-ro, Yuseong-gu, Daejeon 34141, Republic of Korea 

Homepage:

http://hfel.kaist.ac.kr